I'm a 3D concept designer and sculptor from Germany with over 11 years of combined experience in the creative industries. My primary focus is on character and creature design.
Over the course of my career as a 3D concept designer and sculptor, I have developed a diverse skill set in design, sculpting, manufacturing, and creative problem-solving. My experience includes a variety of projects in character and creature design for video and mobile games, prosthetic design and fabrication, costume design and fabrication, prop making, and the creation of collectibles. The expertise in manufacturing enhances my designs with a practical understanding of form and function. Although my current primary focus is on character and creature design, I enjoy undertaking practical projects and getting my hands dirty whenever I find the time. My clients range from various entertainment industry companies in the USA and Europe to private customers.